Replay Burners
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| こちらはゲームのプレイ動画です。 プレイ内容はクリア動画だったり、ノーミスクリア動画がだったり、全一プレイの実記動画だったりと様々。 アーケードゲームだけでなく色々な家庭用ゲーム機専用ゲームのクリア動画もあり、ゲーマー御用達のチャンネルです。 |
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2001 [60fps] PS Castlevania Chronicles: Akumajou Dracula Arrange Mode Hard ALL
悪魔城年代記 悪魔城ドラキュラ / Castlevania Chronicles: Akumajou Dracula Konami 2001 Arrange Mode Hard Difficulty 1CC, One-Credit Clear Player 自由と孤独 x6 収録 PS Live Play, Non-TAS
Game replay site https://replayburners.blog.jp
#retrogames #Castlevania #Konami #playstation
PS 悪魔城年代記 悪魔城ドラキュラ 発売年:2001 -
1999 [60fps] Street Fighter III 3rd Strike Hugo Hardest ALL
ストリートファイターIII 3rd STRIKE - Fight for the Future - / Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD) Capcom 1999 hugo hardest Player gheb 収録Ver wolfmame 0.279
Game replay site https://replayburners.blog.jp
#retrogames #streetfighter #capcom
ストリートファイターIII 3rd STRIKE - Fight for the Future -
発売年:1999.05
開発/発売元:カプコン
ジャンル:対戦格闘アクション
コントローラ:8方向レバー+6ボタン
システムボード:カプコン プレイシステム3(CPS3)
CPU構成[SH-2] 音源チップ[Custom]
「ストリートファイターIII」シリーズ最終進化系とも言えるのが「~III 3rd STRIKE」である。新キャラクターに人気キャラ「春麗」が登場、他にも5人のニューキャラクターが参戦し、ボスキャラを合わせ総勢20人にまで登場する事となった。ゲームシステム自体は前二作を併せ持ったものであるが、対戦内容判定システムとして「グレードジャッジシステム」が登場。新基板と旧基板では飛び道具と本体の攻撃の間に挟まれた時のガード方向が異なるものの、対戦により質の高いリアリティ(当たり感覚)を生み出す「プログレッシブヒットフレーム」処理、シリーズ通して美しいグラフィックにビジュアルシーンが新たに描き直されるなど、その完成度の高さは2D格闘ゲーム最高峰とも言われるものである。
ストーリー:
世界の頂点を決める闘いから1年。まだ見ぬ強敵を求め、ふたたびアレックスは旅立った。時を同じくして、世界中の格闘家たちも、ギルを目指して闘いをくり広げる。己を見つけるために、野望を果たすために……。最強を求める旅に、決して終わりはないのだ。
[出典:ALL ABOUT カプコン対戦格闘ゲーム 1987-2000(スタジオベントスタッフ)]
Street Fighter III - 3rd Strike : Fight For The Future (c) 1999 Capcom.
Street Fighter III 3rd Strike is a one-on-one fighting game for one or two players and is the second follow-up to "Street Fighter III", following "Street Fighter III: 2nd Impact".
3rd Strike increased the character roster by adding five new characters, notably including the legendary Chun-Li. New characters Remy, Makoto, Q, and Twelve were also added, bringing the total number of playable fighters to twenty. Also re-introduced was the fan-favourite 'Destroy the Car' bonus stage.
- TECHNICAL -
Capcom Play System III hardware (CPS III)
CD Number : CAP-33S000
CD Label : CAP-33S-1
Main CPU : Hitachi SH2 (possibly 2)
Storage : SCSI CD Rom, RAM and Flash ROM.
RAM : SIMMs on the left w/ 16M of data each (each has 8x 16M Flash ROMs, there's 4 SIMMs plugged in on this board). SIMMs on the right w/ 8M each (there's 4 Flash ROMs on each board and there are 2 SIMMs plugged in)
OSC : 60MHz. 42.9545MHz, XTAL 3.6864MHz.
Players : 2
Control : 8-way joystick
Buttons : 6
= [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce)
= [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)
- TRIVIA -
Released in May 1999.
Twelve's name is incorrectly spelt 'Tweleve' on the opponent selection screen. The mistake then appears again when the screen scrolls to display the next opponent choice.
Shin Akuma is present in the game code. Shin Akuma in 3rd Strike differs somewhat from his 2nd Impact guise. For a start, in 2nd Impact Shin Akuma had his own audio samples. In 3rd Strike, he shares Akuma's soundfile. His second Super Art is somewhat glitchy at times, and unlike 2nd Impact, he seems to have only 2 outfits. The blue color outfit is for Player 1, and the white colour outfit for Player 2. Both are hardcoded.
This is also the first Street Fighter game to adopt a rap/hip hop urban theme.
- STAFF -
Character Designers : Who, Ikusan Z, D-Kurita, Chimorin Shogun, Sibaki, Chunzenji & Rute, Tsuyoshi, Jun-Ikawa, Toshihiro Suzuki, Noya-T, Seiji Yano, Naoi Ryosuke (Hell), Tomo, Hirano=Daichi, Izumi. N, Akira Yasuda (Akiman)
Scroll Designers : Imahori 75%, Sugiyama 50%, Youko Fukumoto, Yuki Kyotani, Sawatch, Atsushi, Ryo Uno, Yusuke Saiwai, Kenichi Yamahashi
Original Artwork : Daigoro, Harumaru
Title Logo Designer : Y. Uchida
Instruction Designer : Sakomizu
Programmers : Kazuhito Nakai, Nobuya Yoshizumi (LT1), Yuko Kawamura (Tate), Hiroshi Nakagawa (Raoh), Y&M.Inada (Ine), Masahito Oh!Ya!, Akihiro (Star) Yokoyama
Sound Effect Designers : Satoshi Ise, Yoshiki Sandou
Music Composer : Hideki Okugawa
Sound Designer : Kazuya Takimoto
Sound Management Director : Yoshinori Ono
Song Writers for Third Strike, Let's Get It On and Moving On : Infinite/Hideki Okugawa
Song Arrangement : Hideki Okugawa
Vocals : Infinite (Courtesy of Lock Down Entertainment Inc.)
Recording Engineer : Yutaka Shinoyama (Victor St.) (Lock Down Entertainment Inc.)
Mix Engineer : Paul Shubat (Lock Down Entertainment Inc.)
Assistant Engineer : Vladimir Nikolic (Lock Down Entertainment Inc.)
Artist Management : Cain (Lock Down Entertainment Inc.)
Planning : Hidetoshi Ishizawa (Neo_G), Haruo Murata, Numach (T.O), Yasunori Ichinose, Sada 36
Message Translators : Erik Suzuki, Dan Okada, Chris Tang
Producers : Noritaka Funamizu, Kouji Nakajima
General Producer : Yoshiki Okamoto
Special Thanks : Youichi Egawa, Takuya Shiraiwa, Abu, Tomoaki Tsuji, Tobuto Dezaki (Mam2), Mitsuaki Araki (Tim2), Takechan, Oni-Suzuki, Hiroshi.Sugimoto-Bug, K. Shinano, Gon, Syachi (S. Ohoka), Yng. J. Matsubara, Miura Cuberick, Tetsuya Haze, Yoshihiro Tomita, Hmx-12 Hamada, Masayasu Mukai, Punch Kubozono, Tetsuya Iijima, Lisa E. Jones, Masayuki Fukumoto, Lance Luu, Nate Williams
- SOURCES -
Game's rom.
Machine's picture. -
1986 アレスの翼 / Ares no Tsubasa (1面) #Shorts #アレスの翼 #AresnoTsubasa #Capcom
アレスの翼 1面
1986 [60fps] Ares no Tsubasa Nomiss ALL
https://youtu.be/_wNb0RQ9mFk
Replay Burners
https://www.youtube.com/user/ReplayBurners
Game replay site
https://replayburners.blog.jp
#retrogames #AresnoTsubasa #Capcom #replayburners
アレスの翼
発売年:1986.11
開発/発売元:カプコン
ジャンル:アクションシューティング
コントローラ:8方向レバー+2ボタン
システムボード:専用基板
CPU構成[Z80 (2)] 音源チップ[YM2203 (2)]
縦スクロールと横スクロール、2つのタイプによってステージが構成されているのが特徴的なシューティングゲーム「アレスの翼」。操作は縦スクロール時には2つのボタンが空中攻撃ボタンと地上攻撃ボタン、巨大人面像に吸い込まれると突入する横スクロール時には攻撃ボタンとジャンプボタンと変化。地上のドームに隠されたPOWを集めることでパワーアップしていくが、限界までパワーアップするとボスすら一撃で倒してしまうなど、肝心のゲーム内容がイマイチで、数あるカプコン作品の中でも最低の部類に入るかもしれない。一方でBGMへの評価は高く、崇高なBGMがゲームを盛り上げている。
ストーリー:
人類が異星人のもたらした巨大コンピューター"ダーク"によって古代文明から超未来文明へと変革を遂げようとした時、突如として"ダーク"が狂いだした。人々は次々と殺され、人類は正に滅亡の危機に瀕した――。それを悲しんだ軍神アレスは、2人の若者に愛と勇気の翼を与え、人類の未来を託した。もう時間はない。"ダーク"を破壊するのだ!飛び立て伝説の戦士たち!!
[出典:アレスの翼 業務用販促チラシ(カプコン)]
Legendary Wings (c) 1986 Capcom Co., Ltd.
The game is a vertically scrolling shoot'em up where you fly a winged soldier over a mythical Greek landscape. Shoot and bomb the attacking enemies. The game play switches between horizontal platform and flying levels.
- TECHNICAL -
Main CPU : Z80 (@ 6 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : (2x) YM2203 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Legendary Wings was released in November 1986.
This game is known in Japan as "Ares No Tsubasa - The Legendary Soldiers".
Three versions of Legendary Wings were produced.
The original Japanese version was titled "Ares no Tsubasa" and featured two distinct player characters who are named in the game's attract sequence: Michel Heart (player 1), a woman in a pink bikini, and Kevin Walker, a man in blue trunks.
Two overseas versions were produced: one version (US Set 1) replaces both characters with nameless male characters; while the second version (US Set 2) retains the original characters, changing the color of Michel's bikini from pink to green.
- TIPS AND TRICKS -
* On each level, a trio of statues arranged in a triangular pattern will appear about three-quarters of the way through. Bomb them until one of them reveals a passageway (you'll have to bomb them all; it's not the same one every time), and fly into it. You'll now be in a cave, free to fly along and collect treasure chests worth 200 points apiece. When you're in the cave, though, don't shoot - if you fire and hit a treasure chest it's destroyed, and some of the cavern walls release enemies when shot.
* A mouth's stage bug : At the final of each stage inside of the statue's mouth, you have to go upstairs to face a stage boss. You can avoid to confront him directly. To achieve this, go upstairs and walk slowly approximately to the middle of the platform. The music will change to the boss theme. Go back downstairs and stay on the middle platform. Keep shooting the screen at the opposite direction of the boss. He will be defeated in seconds this way, without any risk for your character.
- STAFF -
Music Composer : Tamayo Kawamoto
- SOURCES -
Game's rom. -
1996 [60fps] Super Dodge Ball Miyuki ALL
くにおの熱血闘球伝説 / Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu Technos Japan 1996 miyuki Player gheb 収録Ver Wolfmame0.279
Game replay site https://replayburners.blog.jp
#retrogames #SuperDodgeBall #TechnosJapan
くにおの熱血闘球伝説
発売年:1996
開発元:テクノスジャパン 発売元:エス・エヌ・ケイ(SNK)(※国内販売なし)
ジャンル:スポーツ
コントローラ:8方向レバー+4ボタン
システムボード:SNK ネオ・ジオ マルチビデオシステム(NEO・GEO MVS)
CPU構成[68000, Z80] 音源チップ[YM2610]
「くにおくん」シリーズで知られるテクノスジャパンの遺作で、かつて'87年に登場した「熱血高校ドッジボール部」の続編的な作品。基本的な内容は前作とほぼ変わらないが、コマンド入力による必殺球が用意されているなど、対戦を意識した作りとなっている。プレイヤーキャラは、お馴染みの「りき」「しんじ」「みすず」といった、くにおファン納得の7人から選択が可能。ゲームルールや操作方法も簡単なので遊びやすい。海外で先にリリースされ、日本でもアミューズメントマシンショーに出品されたが、国内発売前にテクノスジャパン自体が解散してしまい未発売に終わってしまったのが残念である。
Super Dodge Ball (c) 1996 Technos Japan Corp.
The popular game of Dodge Ball is a rather unique sport in which teams of three players try to knock each other out with the help of special moves and team attacks. In this game you take control of a team and must beat all other teams (you can even recruit the other team's leader after beating them!) in order to face the current Dodge Ball champion and take the title. Features cool anime style graphics, catchy music & great sound effects, plenty of moves at your disposal and a solid challenge level. Dodge Ball anyone? 🙂
- TECHNICAL -
SNK Neo-Geo MVS hardware
Game ID : 0208
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 4
= [A] Shoot/Catch, [B] Pass/Dodge, [C] Jump, [D] Faint/Provoke
- TRIVIA -
This game is known as "Kunio no Nekketsu Toukyuu Densetsu" (literaly 'Kunio's Hotblooded Dodgeball Legend').
This game runs on the Neo-Geo MVS but was never released on the Neo-Geo AES home console.
This is yet another game by Technos that features characters inspired by the River City Ransom manga. In the overhead map at the beginning of each match, all characters are drawn in a comical small body style, apparently as an homage of the famous NES games that featured the River City Ransom characters.
Kunio appears in "Renegade" / "Nekketsu Kouha Kunio-Kun" as main characters.
After the release of this game, Technos Japan went bankrupt (December 15, 95). Since the licenses of Kunio-Kun and Dodge-Ball had a great values in the 90's, former Technos Japan staff established a new company.
The International versions of this game are almost identical to the Japanese version (no voice cuts as in the Magical Drop games), only the title screen is completely different & the fact that Shinji's taunt is censored outside Japan (Instead of merely shaking his fist angrily at his opponents, Shinji gives them the middle finger!).
- TIPS AND TRICKS -
* Characters turn VERY slowly in this game, this means that you can score free hits if you either run past them and smack them with the ball, or pass the ball to a teammate that has already been defeated!
* Beat the game without continuing to see a special screen after the credits with all the characters grouped together.
- SERIES -
1. Super Dodge Ball (1987)
2. Kunio no Dodgeball dayo Zen'in Shuugou! (1993, Super Famicom)
3. Super Dodge Ball (1996)
4. Super Dodge Ball Advance (2001, Nintendo Game Boy Advance)
5. Super Dodgeball Brawlers (2008, Nintendo DS)
- STAFF -
Game designer : Scirocco
Chief programmer : Makoto Satou
Assistant director : Shouichi Toyoshima
Character designers : Toru Tsuboya, Scirocco
C.V. supervisor : T?ru Furuya
Bitmap artists : Tsuyoshi Otake, Tetsuya Wahira, Toru Tsuboya, Haruyuki Watanabe, Kouji Maruta, Tadashi Maruyama
Programmers : Takahiro Takenouchi, Hiroe Tsuchida, Takeshi Hosono
Graphic assistants : Masamichi Katagiri, Kunihiro Hirabayashi, Takuto Mori, Koji Yamada, Hideki Hoshiya, Koji Ogata, Shun-Ichi Baba (Algo-Nicus)
Sound programmer : Bob
Sound composer : Ida
Sound effects : Taku
Sound : Fumio Suzuki, Tadashi Takatsuka
Animation : Hidekazu Ohara, Takashi Ajiri (SnowLightStaff)
* Character Voices :
Kunio : Ryo Horikawa
Riki : Masaaki Okura
Sabu : Yukimasa Kishino
Misuzu : Keiko Yamamoto
Shinji : Hisao Egawa
Kenji : Toru Furuya
Miyuki : Yuka Koyama
D.B.Maou : Daisuke Gouri
Announcer : Manami Nakayama
- SOURCES -
Game's rom.
Machine's picture.




